<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<title>Three.js Test</title>
<!-- css -->
<style>
body {
margin:0px;
padding:0px;
}
.canvas_box {
margin:0px;
padding:0px;
width:100%;
height:100%;
overflow:hidden;
background-color:#000;
position:relative;
}
#canvas_main {
margin:0px;
padding:0px;
width:100%;
height:100%;
}
#canvas_loader {
margin:auto;
position:absolute;
top:0;
left:0;
right:0;
bottom:0;
pointer-events:none;
}
.canvas_loader,
.canvas_loader:after {
border-radius: 50%;
width: 10em;
height: 10em;
}
.canvas_loader {
margin: 60px auto;
font-size: 10px;
position: relative;
text-indent: -9999em;
border-top: 1.1em solid rgba(255,0,255, 0.2);
border-right: 1.1em solid rgba(255,0,255, 0.2);
border-bottom: 1.1em solid rgba(255,0,255, 0.2);
border-left: 1.1em solid #ff00ff;
-webkit-transform: translateZ(0);
-ms-transform: translateZ(0);
transform: translateZ(0);
-webkit-animation: load8 1.1s infinite linear;
animation: load8 1.1s infinite linear;
}
@-webkit-keyframes load8 {
0% {
-webkit-transform: rotate(0deg);
transform: rotate(0deg);
}
100% {
-webkit-transform: rotate(360deg);
transform: rotate(360deg);
}
}
@keyframes load8 {
0% {
-webkit-transform: rotate(0deg);
transform: rotate(0deg);
}
100% {
-webkit-transform: rotate(360deg);
transform: rotate(360deg);
}
}
</style>
<!-- js -->
<script src="js/jquery-1.11.2.min.js"></script>
<script src="js/three/three.min.js"></script>
<script src="js/three/DeviceOrientationControls.js"></script>
<script src="js/three/OrbitControls.js"></script>
<script src="js/three/Detector.js"></script>
<script src="js/panoramaViewer.js"></script>
<script>
jQuery(function(){
$(window).on("load",function(){
var rand=Math.floor(Math.random()*10000);
$("#canvas_main").panoramaViewer({
src : "./src/texture.jpg?"+rand,
src_pre : "./src/texture_s.jpg?"+rand,
rotationY : -50,
camera : {
fov : 60,
}
});
});
});
</script>
</head>
<body>
<div class="canvas_box">
<canvas id="canvas_main"></canvas>
<div class="canvas_loader" id="canvas_loader"></div>
</div>
</body>
</html>